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	<title>Comments on: Principles of Animation for Motionographers &#8211; Part 3 of 3</title>
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	<link>http://www.fuelyourmotionography.com/principles-of-animation-for-motionographers-part-3-of-3/</link>
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		<title>By: Top 10 FYM Articles of 2010 &#124; Fuel Your Motionography</title>
		<link>http://www.fuelyourmotionography.com/principles-of-animation-for-motionographers-part-3-of-3/comment-page-1/#comment-18407</link>
		<dc:creator>Top 10 FYM Articles of 2010 &#124; Fuel Your Motionography</dc:creator>
		<pubDate>Sat, 07 May 2011 22:12:15 +0000</pubDate>
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		<description>[...] A great series of articles by Jamie Peterson, the Principles of Animation for Motionographers trilogy were the first tutorials to be featured on Fuel Your Motionography, and they set the bar high. These are a must read for those looking for not only the how animation is done, but the why as well. When you&#8217;re done with Part 1, finish it up with Part 2 and Part 3. [...]</description>
		<content:encoded><![CDATA[<p>[...] A great series of articles by Jamie Peterson, the Principles of Animation for Motionographers trilogy were the first tutorials to be featured on Fuel Your Motionography, and they set the bar high. These are a must read for those looking for not only the how animation is done, but the why as well. When you&#8217;re done with Part 1, finish it up with Part 2 and Part 3. [...]</p>
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		<title>By: Know Your Camera, Part II: Movement &#124; Fuel Your Motionography</title>
		<link>http://www.fuelyourmotionography.com/principles-of-animation-for-motionographers-part-3-of-3/comment-page-1/#comment-810</link>
		<dc:creator>Know Your Camera, Part II: Movement &#124; Fuel Your Motionography</dc:creator>
		<pubDate>Thu, 03 Jun 2010 14:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.fuelyourmotionography.com/?p=422#comment-810</guid>
		<description>[...] The camera isn&#8217;t the only thing that moves in your scene; your objects can also have movement. The way the object moves depends on many factors including what it is and how it&#8217;s being used in the scene, so it can have natural or unnatural movement depending on what you choose and what the object is. A good rule of thumb is to keep true to the project and to what the idea of the object is. If the movement fits the object and the scene, then it&#8217;s a good bet it&#8217;s the right move. For more information on object movement and animation, check out The Principles of Animation for Motionographers &#8211; Part I, Part II and Part III. [...]</description>
		<content:encoded><![CDATA[<p>[...] The camera isn&#8217;t the only thing that moves in your scene; your objects can also have movement. The way the object moves depends on many factors including what it is and how it&#8217;s being used in the scene, so it can have natural or unnatural movement depending on what you choose and what the object is. A good rule of thumb is to keep true to the project and to what the idea of the object is. If the movement fits the object and the scene, then it&#8217;s a good bet it&#8217;s the right move. For more information on object movement and animation, check out The Principles of Animation for Motionographers &#8211; Part I, Part II and Part III. [...]</p>
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		<title>By: Ryan M</title>
		<link>http://www.fuelyourmotionography.com/principles-of-animation-for-motionographers-part-3-of-3/comment-page-1/#comment-181</link>
		<dc:creator>Ryan M</dc:creator>
		<pubDate>Wed, 18 Nov 2009 00:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.fuelyourmotionography.com/?p=422#comment-181</guid>
		<description>Thanks for the creating this series Jamie. As Anny mentioned, it&#039;s been hard coming across this type of information on the web, especially pertaining to broadcast design.
I plan furthering my knowledge and look forward to purchasing both The Illusion of Life and The Animator&#039;s Survival Kit.</description>
		<content:encoded><![CDATA[<p>Thanks for the creating this series Jamie. As Anny mentioned, it&#8217;s been hard coming across this type of information on the web, especially pertaining to broadcast design.<br />
I plan furthering my knowledge and look forward to purchasing both The Illusion of Life and The Animator&#8217;s Survival Kit.</p>
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		<title>By: Anny</title>
		<link>http://www.fuelyourmotionography.com/principles-of-animation-for-motionographers-part-3-of-3/comment-page-1/#comment-174</link>
		<dc:creator>Anny</dc:creator>
		<pubDate>Mon, 16 Nov 2009 00:27:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.fuelyourmotionography.com/?p=422#comment-174</guid>
		<description>What a great tutorial. So hard to find things like this on the interwebs. 

Thank you.</description>
		<content:encoded><![CDATA[<p>What a great tutorial. So hard to find things like this on the interwebs. </p>
<p>Thank you.</p>
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